Designer: Tom McMurchie

You are a dragon, flying through the sky. Your goal is simple, don’t fall off the edge of the earth, and try not to create a Hindenburg-sized explosion when crashing into any other dragons.

Interesting Mechanic: Tile Laying Dictating Opponent’s Paths. The gameplay is bone simple. On your turn, you lay a tile in front of your dragon, and follow the path on that tile to where it logically ends. However, if your placed tile is also in front of an opponent, you move them as well. Savvy players will figure out ways to place tiles which keep them flying while sending their opponents into oblivion.

Tsuro is a simple, elegant game that can play up to 8 players, and can be taught in about 2 minutes. It’s not going to win any awards for high strategy. Instead, it offers a simple, almost zenlike experience.

(Photo Credit: The Board Game Family)