“Framed” is a brilliant experimental iPhone game, built on one incredibly genius design idea, but appears to run out of room quickly.
First off, I love the look and the style of this game. The character design is strong, given the room for detail is so light given their art style. The character animation is incredibly well-done. The music is incredibly appropriate, and often queues off of game events – play this one with the sound on if you can. The art style is fresh, with cool pastels that are totally appropriate for the game and make every screenshot identifiable at a glance. Continue reading
About a year ago, I decided to lose some weight with the Rock Band Exercise program. In short, Rock Band on Expert Drums will totally and completely kick your ass. Along the way to losing about 40 pounds, I gold starred 400 songs. Yay, me.
Well, most of those pounds found their way back on me, and I have some time to kill while I seek out funding and/or jobs, so I’ve been picking the drums back up. I decided a good place to start would be to re-gold star the songs I’d gold-starred in the past (gold-star is above ‘5-stars’ and means ‘near perfect’ on most songs). So far my hit rate is… not good. About 40% of the songs, I’m able to gold star again. The other 40% will take me getting back into fighting shape. Some percentage of that, I have no idea how I beat it the first time through. Continue reading
I’ve changed the theme to be more readable than the previous, particularly in the reply chains. I’m still looking for potentially better layouts, particularly for comment threads. If you have feedback, or better ideas on WordPress templates (keep in mind, I am disinclined to do more than hit the ‘install’ button on one), then the comment thread here is where to give feedback. Once I find something that I (and or whoever comments) likes, I’ll then replace whatever key art is in the template.
Also, I’ve been importing my old blog posts from my old blog into this one. I am now up to late 2007, otherwise known as ‘the last round of console wars have entered full flame’. Also, it was right before the first round of post-WoW MMOs came out, so you can still taste the optimism.
It seems like there’s a lot more to go, but my blogging really slowed down in around 2010 or so, so I’m pretty sure I’m through the worst of it.
One of the more annoying things about #GamerGate is trying to explain how it definitely started as a harassment campaign, but has long since migrated past that. It really sounds like the plot of a terrible sitcom episode. Based on that, I wrote the following.
George suspects that his girlfriend is cheating on him with a games journalist. So he writes a shitpost about the guy, starting a protest of a bullshit ethics complaint. The movement takes off, as people who legitimately care about ethics in games journalism and progressive games writing pick up banners. It starts to steamroll out of control, as George’s dad takes up the cause like a religion.
Frank: I refuse to live in a world where I can’t kill the hookers in GTA after they have sex with me!
George: But… you don’t even have a Playstation, dad.
Frank: IT’S THE PRINCIPLE!
Nobody asked, but: here are, in my opinion, the best game reviews of all time.
3) “Chess”, by Greg Kasavin.
2) “World War II Online” by Lum the Mad.
1) “Anne McCaffrey’s Freedom First” by Old Man Murray.
Anyone have any better candidates?
If you liked yesterday’s post (“Why Did a Designer Put This Terrible Feature in This Game?”), then you might like these two old chestnuts:
How old are these? Hint: I made some submissions to these myself while working on this old fossil. You kids don’t know how easy you have it with your Unity and your Twine.