Zen Of Design

The design and business of gaming from the perspective of an experienced developer

Month: December 2013

Collectibles Design

Extra Credits did a couple of great pieces talking about collectables design, discussing for example how Magic: the Gathering is brilliant and Rage of Bahamut is effectively ‘game design strip mining’ that threatens the public’s faith in F2P at the very core.  Worth a view.


More Candy Crush Data

Tommy Palm gave more interesting data about Candy Crush:

  • The game has been downloaded and installed half a billion times.
  • 69% of UK fans play while commuting.
  • 78% of US fans play while watching TV.
  • Level 65 is the biggest cockblock level that forces players to spend.
  • However, 60% of the players who reach level 455 have done so without spending.

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