The design and business of gaming from the perspective of an experienced developer

Month: January 2007 (Page 3 of 3)

My Dog Is Broken

My dog may not be as cool as the one that likes to suck on psychedelic toads (okay, I had to sneak that link in there somewhere) but we’ve been together a long time, and I knew that something was wrong when she didn’t hop off the couch to greet me when I got up a couple days ago.

She seemed to be limping, but oddly not in pain, as if her back leg didn’t work anymore. When I took her out back to do her business, she didn’t want to climb up. A trip to the vet was necessary. The vet confirmed the not-very-good: Dizzy had torn a knee ligament – a ruptured left cranial cruciate ligament, to be precise. The fix, apparently, is looping a nylon rope through the knee in such a way that it mimics what the ligament used to do, although oddly enough, the rope goes on the outside of the knee, meaning Dizzy will have a tubular scar around her knee for the rest of her life. Continue reading

Here’s VGCharts

Whose winning this generation’s console wars? According to VGCharts, a site I just found, the answer is the XBox 360. Unless you count the DS, in which case the DS is winning handily. Take a looksee.

Also of interest is their top games of 2006 in North America. While these numbers do not include December yet (which should vastly inflate them, as Christmas is prime time for the games industry), a quick glance at the numbers shows the industry as being in quite a slump. In 2004, 13 games sold more than a million copies, with 4 besting the 2 million mark. In 2006, by comparison, 8 games bested the million mark, with only Madden crossing into two. Consider: GTA San Andreas was, according to this list, the 10th best selling game of the year. It shipped in 2004.

Hopefully we’ll see a rebound this year, as all three new consoles hit their stride.

I Want to Play the Megalomaniac Psychotic Doctor

There are rumors and whispers that Battlestar Galactica Online is in the works, being put together by Vivendi.

Whether or not it is an MMO or a lighter online experience remains to be seen, although early indication is that it will be an XBox 360 exclusive. That being said, Scott’s talked in the past about why Battlestar Galactica would be hard to develop as a classic MMO, and I’d tend to agree with him down the line.

Original comments thread is here.

Looking Forward, Looking Back

As we enter the new year, it’s worthwhile to talk about where we came from, and how it will affect things moving forward.

In many ways, 2006 was good for me, at least personally. I got married, which I should definitely mention in the ‘good’ category. Also, I got the best job I’ve ever had, and am in the midst now of developing some of the core gameplay systems for a very cool game. It’s always a pleasure to wake up looking forward to work. Continue reading

Newer posts »

© 2024 Zen Of Design

Theme by Anders NorenUp ↑