I won’t comment beyond the linkage, but everyone who is following the Sigil Saga should take the time to read this interview with an anonymous ex-Sigil employee. Readers should keep in mind that this is one employee’s opinion – and appears to be the opinion of one of the ones who wasn’t offered a gig by Sony.

My heart goes out to those who lost their jobs, especially after poring years of time and hard work into the project. I know numerous studios in Austin are looking for people, including us at Bioware. If I can help, let me know.