Designers: Aaron Dill, John Kovaleski, Sean Sweigart

In Firefly, you run a scrappy crew of outlaws, flying the galaxy, running odd jobs, trying to avoid the law, reavers and cancellation by Fox.

Firefly is a huge board with generally simple mechanics. Players will need to hire crew, pick up resources, upgrade their ship, get and complete missions and dodge the bad guys. They can trade in contraband, but beware, doing so will bring the wrath of the Alliance.

Interesting Mechanic: Full Burn vs Mosey. When you travel, you can fly two ways. The first way is to mosey, in which case you just move one space and face no risk at all. The second is to Full Burn, which is to engage your engines. You move a lot faster, but each space you move has a chance to draw the attention of reavers or the federation (which are typically controlled by the player to your right).

Firefly has a lot of randomness in it, so some players won’t like it. But if you call yourself a browncoat, the game absolutely drips flavor and provides a meaty gaming experience.

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(Photo Credit: Game Paradise Store)